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/* colitur-x -- compile-time configuration, suckless style.
* Edit, `make`, done. There is no runtime config file by design. */
static const char *font = "monospace:size=10";
static const char *font_big = "monospace:size=14:bold";
/* Liturgical colours, as the engine names them -> what to paint. */
static const struct { const char *name, *bg, *fg; } palette[] = {
{ "white", "#f7f5ef", "#1a1a1a" },
{ "red", "#b03030", "#ffffff" },
{ "violet", "#5a3a78", "#ffffff" },
{ "green", "#2f6b3a", "#ffffff" },
{ "black", "#202020", "#e0e0e0" },
{ "rose", "#d9a0b0", "#1a1a1a" },
};
static const char *col_bg = "#141414"; /* window background */
static const char *col_grid = "#3a3a3a"; /* cell borders */
static const char *col_head = "#8a8a8a"; /* weekday headings */
static const char *col_detail = "#e8e8e8"; /* detail pane text */
/* The selected day is ringed TWICE: a dark ring outside a bright one, so
the marker survives on a white cell and on a red one alike. A single
bright ring vanishes against white; a single dark one vanishes against
black. */
static const char *col_sel_dark = "#1a1a1a";
static const char *col_sel_light = "#ffd24a";
enum { SEL_RING = 3 }; /* px per ring */
/* A I-class day is marked with a BADGE, not coloured text: the badge is
filled with the cell's own foreground and the glyph drawn in its
background, so it inverts against whatever the day's colour is. Gold on
white -- the first attempt -- was very nearly invisible. */
static const char *rank1_glyph = "I";
enum { CELL_W = 122, CELL_H = 74, PAD = 10, HEAD_H = 46, DETAIL_H = 92 };
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