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Diffstat (limited to 'internal/render/icons.go')
| -rw-r--r-- | internal/render/icons.go | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/internal/render/icons.go b/internal/render/icons.go new file mode 100644 index 0000000..59ae3d3 --- /dev/null +++ b/internal/render/icons.go @@ -0,0 +1,84 @@ +package render + +// Weather glyphs per icon set, keyed by WMO code group. +// +// The "nerd" codepoints are from the Nerd Fonts Weather range (U+E300-U+E3E3), +// which JetBrains Mono Nerd Font and MesloLGS NF both carry. They are single +// cell and monochrome, so they take the terminal's foreground colour and do not +// break a remapped palette. +// +// The "emoji" set is colour and comes from a fallback font. Its glyphs are not +// all one cell wide -- see width.go -- which is why every pad goes through +// DisplayWidth. +var iconSets = map[string]map[string]string{ + "nerd": { + "clear": "", + "partly": "", + "cloudy": "", + "fog": "", + "drizzle": "", + "rain": "", + "snow": "", + "storm": "", + }, + "emoji": { + "clear": "☀", + "partly": "⛅", + "cloudy": "☁", + "fog": "\U0001F32B", + "drizzle": "\U0001F326", + "rain": "\U0001F327", + "snow": "\U0001F328", + "storm": "⛈", + }, +} + +// iconGroup maps a WMO weather code onto a glyph group. +func iconGroup(code int) string { + switch { + case code == 0 || code == 1: + return "clear" + case code == 2: + return "partly" + case code == 3: + return "cloudy" + case code == 45 || code == 48: + return "fog" + case code >= 51 && code <= 57: + return "drizzle" + case code >= 61 && code <= 67, code >= 80 && code <= 82: + return "rain" + case code >= 71 && code <= 77, code == 85 || code == 86: + return "snow" + case code >= 95: + return "storm" + } + return "cloudy" +} + +// Icon returns the glyph for a weather code in the named set. An unknown set, +// or "none", yields an empty string so the column simply renders blank. +func Icon(set string, code int) string { + glyphs, ok := iconSets[set] + if !ok { + return "" + } + return glyphs[iconGroup(code)] +} + +// IconWidth is the display width the icon column should reserve for a set. +// The emoji set contains wide glyphs, so its column is two cells even for the +// entries that happen to be one. +func IconWidth(set string) int { + glyphs, ok := iconSets[set] + if !ok { + return 0 + } + w := 1 + for _, g := range glyphs { + if gw := DisplayWidth(g); gw > w { + w = gw + } + } + return w +} |
